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Stalker shadow of chernobyl mutants
Stalker shadow of chernobyl mutants







stalker shadow of chernobyl mutants

"We have seen a few people accuse us of just being a copy of Stalker," game director Lee Varley tells me, "but the original Pen and Paper was written back in 1984 where this type of post apocalyptic fiction was very popular." In terms of its theme (mutants battling through a post-disaster world) developers The Bearded Ladies shrug off the legendary noughties survival-shooter series as an overt influence. (And then I spent far too long researching the Swedish release dates of cult 1970s sci-fi). How what why? I asked Mutant Year Zero's developers to explain this anomaly. games/seen Tarkovsky's Stalker/read Roadside Picnic. Used repeatedly throughout the game are two beyond-familiar terms: 'zone' and 'Stalker.' Names scorched into the very soul of anyone who's played the S.T.A.L.K.E.R. I had a fine time with Mutant Year Zero: Road To Eden's post-apocalyptic, ducking good blend of real-time stealth and turn-based combat, but one concern dogged me throughout.









Stalker shadow of chernobyl mutants